Color adjustments and filters
We’ve updated our color Color adjustment tools to make it easier to correct lighting and color, and to apply a consistent look across your footage.
What's new
The redesigned Color adjustments settings are now in the Properties panel instead of the Effects menu.
We've added Filter presets for quick adjustments:
  • Neutral
  • Warm
  • Cool
  • Pop
  • Black and White
This update also adds:
  • White balance controls, including an eyedropper to correct color cast (for example, indoor orange lighting or cool outdoor shadows).
  • Expanded light and color controls organized into clear sections, including Exposure, Contrast, Highlights, Shadows, Saturation, Temperature, and Tint.
How to find it
  1. Select an image or video layer.
  2. Open the Properties panel.
  3. Look for Color adjustments to apply a preset or fine-tune the sliders.
Heads up for existing projects
We've updated the underlying color model that powers Temperature and Tint. The previous Temperature slider used an incorrect red/blue range; the new model uses the correct yellow/blue range and is properly calibrated. If your project has Color Adjustments applied, you'll see a prompt to upgrade before you can edit those settings. Upgrading is reversible— you can undo it and return to the old behavior if you prefer to leave your settings as-is.
Create a scene
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You can now generate media, add layers, and add layouts directly from the Scene editor panel when your current scene is blank - the new blank slate for any scene includes helpful a lightweight overlay with three quick actions:
  • Generate media
    : Opens the media generation panel so you can create an image or video to fill the scene.
  • Layout
    : Opens the layout picker.
  • Layer
    : Opens the add layer menu so you can upload or insert your own assets.
Media generation: a single place to generate images and video
Img-VidGenpanel
Media generation now opens in one unified panel for both
image
and
video
generation. You can switch between
Image
and
Video
tabs in the same place, with separate prompt and history for each media type.
You will also see commonly used settings more prominently (for example, the model and aspect ratio), so you can adjust them without digging through advanced options.
Underlord links now take you to the right spot in your project
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Underlord now does a better job of linking from chat back into your project, so it’s easier to review what it changed or jump to what it found.
When Underlord references something in your project, it can now link you directly to specific places like:
  • A composition
  • A marker
  • A scene
  • A timestamp or time range
This helps when you ask Underlord to make edits and want to quickly confirm the result without searching through your timeline.
Translation and regenerate
  • When you search for languages in the Translation list, we’ll now filter results as you type for easier navigation.
Improved lip sync quality for translated videos
We have made more upgrades to the lip sync. This update is designed to improve how closely mouth movements match the translated audio, and to reduce visual artifacts in the lip-synced video.
Improved Regenerate model
Descript has also rolled out a new AI model for Regenerate that better preserves natural intonation and pacing. When you use Regenerate to re-record a word or phrase, the replacement audio should now sound closer to your original speaking style.
What's new
  • Updated the underlying model powering Regenerate to improve how natural the output sounds.
  • Pacing and intonation are better preserved, so regenerated audio blends more smoothly with the rest of your recording.
Export Scenes
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You can now export
Scenes
directly. This gives you a straightforward way to save or share scenes outside of your project when you need to reuse them elsewhere, hand something off to someone else, or keep a copy.
How to export all Scenes
  1. Open your project.
  2. Select the scene you want to export.
  3. Choose
    Export
    , then select the
    Scenes (#)
    option. (The number represents the number of scenes in the current composition.)
Generated avatar images are now saved in your project files
When you generate images while creating a
custom avatar
, Descript will now automatically save those generated images to your
project files
. You can find them in Project panel → AI Assets folder → Generated Avatar Images
Improved contrast in Dark mode
image
image
We made a set of contrast adjustments in dark mode to make text and controls easier to read, especially in lower-light environments.
What changed
  • Improved contrast for common text styles so headings, body text, and secondary text are easier to distinguish.
  • Updated a few UI colors in dark mode (for example, dividers, borders, and selected states) to be clearer without feeling harsh.
  • Tweaked some icon and button states so they stand out more consistently across the app.
If anything in dark mode is still hard to read, please let us know what screen you’re on and what you expected to see. We’ve also improved our highlight colors which were not well optimized for Dark mode.
Media Library files now transcribe automatically
When you upload audio or video to your Drive Media Library, Descript will now transcribe the file automatically.
  • Transcripts are saved with the Media Library file, so they can carry over when you reuse that file.
  • You are
    not charged additional media minutes
    when you add an already-uploaded Media Library file to a project.
AI Models have their own section in Settings
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AI model selectors are now grouped in a dedicated menu section, so you can choose and manage things like transcription, image generation, video generation, and other AI models in one consistent place instead of hunting through General Settings.
Model picker on Home
We’ve added a lightweight model picker to Home so you can quickly choose which AI model you want to use before starting a new creation flow. This makes it faster to switch models without digging through Settings, and keeps your choice consistent across your next actions from Home.
Recorder reliability improvements
We spent four weeks focused entirely on making recording in Descript more reliable. The short version: recovery success rates improved dramatically, and several crash-causing bugs now have zero reported incidents.
Here's what changed:
  • Fixed silent audio loss that could occur at the 15-minute mark in recordings
  • Resolved a memory crash affecting recordings over 2 hours in Chrome
  • Added proactive low disk space warnings across the app— persistent banners instead of easy-to-miss toasts— in Rooms, hosts can now see which participants are running low on storage
  • Fixed Rooms audio dropouts where participants couldn't hear specific speakers in larger calls
  • Fixed a bug preventing users from accessing the recovery link until being added as a Project collaborator
  • Rebuilt the recording recovery system so failed recordings are far more likely to be salvageable
  • Added a navigation blocker to prevent data loss if you close a tab while post-recording processing is still running
  • Play, Pause, and Record now work from your controller devices, like headphones, custom keyboard buttons, and foot switches
  • Recording timeout messages are now warnings instead of alarming error dialogs
Bug Fixes
Editor
  • Fixed a bug causing Room tone clips to prevent editing sections of the Script
  • Fixed a bug causing copying and pasting to make uneditable Script sections
  • Relabeled Overdub (legacy name) tracks to Regenerate tracks when running Timeline exports
  • Fixed a “Unique error” that appeared when updating Transcription Glossary
  • Fixed a bug preventing some AAF exports with “UnsupportedFileError”
  • Fixed a bug causing media to unlink when exporting to XML → Resolve
  • Fixed a bug causing the Sequence editor to open to random timestamps
  • Fixed a bug causing some custom fonts to display incorrectly in exports
  • Fixed a bug causing Poppins font to render incorrect in exports
  • Fixed a bug causing multicam layouts to generate incoherent placeholder files
Share page
  • Fixed a bug causing playback stuttering on share pages